IOS Games by Tutorials: Second Edition: Updated for Swift 1.2: Beginning 2D iOS Game Development with Swift

! IOS Games by Tutorials: Second Edition: Updated for Swift 1.2: Beginning 2D iOS Game Development with Swift ☆ PDF Read by * Ray Wenderlich, Mike Berg, Tom Bradley, Mike Daley, Jacob Gundersen, Kauserali Hafizji, Matthijs Hollemans, Christopher LaPollo, Rod Strougo, Marin Todorov eBook or Kindle ePUB Online free. IOS Games by Tutorials: Second Edition: Updated for Swift 1.2: Beginning 2D iOS Game Development with Swift Nima said Perfect book for game building. I absolutely love this book. It walks me through game development and let me digest the concepts and technics. I actually make new games and see ho my codes shape the game. Moreover, you will have some challenges at the end of each chapter so you can practice further what you have learnt.If you dont have any familiarity with Swift or Objective C, I advise you read and practice Swift for beginners before starting this book. I. Shaun Diggs SJD said Five S

IOS Games by Tutorials: Second Edition: Updated for Swift 1.2: Beginning 2D iOS Game Development with Swift

Author :
Rating : 4.45 (580 Votes)
Asin : 1942878036
Format Type : paperback
Number of Pages : 794 Pages
Publish Date : 2014-09-16
Language : English

DESCRIPTION:

This edition is no longer supported. A similar book will be released on 10/28/2015 - search for 2D iOS and tvOS Games by Tutorials.Learn how to make iOS games using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! iOS Games by Tutorials covers the following topics:Sprites: Get started quickly and get your images onto your screen.Manual Movement: Move sprites manually with a crash course on 2D math.Actions: Learn how to move sprites the "easy way" using Sprite Kit actions.Scenes and Transitions: Make multiple screens in your app and move between them.Physics: Add realistic physics behavior into your games.Beyond Sprites: Add video nodes, core image filters, and custom shapes.Particle Systems: Add explosions, star fields, and other special effects.Adding “Juice”: Take your game from good to

. The iOS Tutorial Team is a group of app developers and authors who write tutorials at the popular iOS development website raywenderlich

About the Author The iOS Tutorial Team is a group of app developers and authors who write tutorials at the popular iOS development website raywenderlich.

Nima said Perfect book for game building. I absolutely love this book. It walks me through game development and let me digest the concepts and technics. I actually make new games and see ho my codes shape the game. Moreover, you will have some challenges at the end of each chapter so you can practice further what you have learnt.If you don't have any familiarity with Swift or Objective C, I advise you read and practice Swift for beginners before starting this book. I. Shaun Diggs SJD said Five Stars. Very good information on game development with Swift. However it is not for beginners.

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